Chapter 2
That night Pierre sped into the house, making a bee-line for the kitchen and his water bowl. He lapped with relish until he spilled almost as much as he drank. But little did he care, thoughts of great treasure swirled in the air. 'What if Cooper is right, and underneath that patch of sand at Duffer Valley Golf Course lay the mother lode of chew toys, frisbees, tennis balls and such?·What if a biscuit shaped island sailing on dog bowls, parking itself on the California coast isn't a completely fantastical absurdity? It seemed to Pierre that he and his pals were long on dreams, and short on plans. A treasure map would certainly be useful.
Kathy was in the den watching Brahma bull riding with the French doors shut tight, so Pierre wouldn't bark his head off at the screen. No one knows why this bovine display provokes Pierre, but it gave him an opening to scour Kathy's purse for a Duffer Valley scorecard displaying a map of the golf course on the flip side. Grabbing the leather handles in his teeth, he gingerly slipped the bag off its perch on the kitchen table onto his corduroy dog bed beneath. Amazed at his own stealth, he tore into the contents, scattering them across the floor. He nuzzled his long poodle nose into the far reaches of her bag, and discovered a dog··eared card. Scarcely believing his luck, he stood staring at the closest thing he could get to a treasure map, and there at the 18th hole he beheld that dreamy, biscuit shaped patch of sand, known to golfers as a sand trap. Panting gleefully, he used his nose to slide the card under his dog bed. Just as he was about to saunter far away from the scene of the crime, Kathy burst out of the den, saw the mess, and hollered "Pierre you naughty, unprincely dog! Why is my purse and all of my stuff strewn on your dog bed? Huh? You better not have chewed on those leather straps." As is the lot of dogs, he could say nothing in his own defense. Looking rather sheepish and licking her leg was the only apology he knew.
"Go to bed, Pierre, I'm turning out the lights, and we're turning in." Pierre's head was still spinning from the novel events of the night, but he was legitimately dog-tired and fell right to sleep. The next thing he knew, an eerie specter appeared before him. It was Drago, a Russian wolf hound from Dog Park 1, disguised as the infamous pirate Captain Henry Morgan. The moustached Drago with canines gleaming, unsheathed a long sword. And raising it over his head shouted menacingly, "DO NOT SEEK THE TREASURE! DO NOT SEEK THE TREASURE!"
Pierre awoke, whimpering, legs twitching. The image of Drago in pirate garb was etched on his brain, and the nightmare message about seeking the treasure played over and over. He had to wonder if that monster-dog overheard Cooper's account of the Doglantis treasure, and had designs on it himself.
For all Pierre knew, Drago and his band of big-bully dogs were already scheming to beat Pierre and pals to the booty.
If only morning would come! He climbed up on the bed, anq nuzzled close to Kathy. Feeling snug and cozy, he fell back to sleep, and didn't stir again until morning.